NEW YORK, October 31, 2022 /PRNewswire/ — The global audio-video-on-demand market is categorized as part of the global interactive home entertainment market within the global media and entertainment market. The broader global media and entertainment market includes companies that provide products, services and solutions in advertising, broadcast, cable and satellite, publishing, films and entertainment, interactive home entertainment, and interactive media and services. The global interactive home entertainment market includes companies engaged in the manufacture of interactive gaming products, including mobile gaming applications. This also includes educational software, which is mainly used at home. Technavio calculates the size of the global media and entertainment market based on the combined revenues of companies engaged in the provision of media, entertainment and interactive media and services. The parent market is driven by the increasing adoption of mobile gaming and rising adoption rate in developing markets.
That global audio-video-on-demand market Size is expected to grow by $165.39 billion between 2021 and 2026. However, the growth momentum is expected to slow down at a CAGR of 13.78% over the forecast period. Download Free Sample PDF Report
Audio Video On Demand Market: Key Growth Drivers
The growth of the Audio-Video-on-Demand market is expected to be propelled by the Mobile ad spend growth. Mobile advertising is currently one of the most popular advertising methods and is mainly driven by the proliferation of tablets, smartphones, increasing internet penetration and the development of various mobile apps. The global mobile app download market recorded 230 billion downloads in 2020. Service providers develop mobile applications to provide customers with easy access and use. The increasing acceptance of mobile devices and the consequent increase in mobile application downloads has meant that most songs and albums are available…